I wouldn’t necessarily call it a rework since it’s more tuning than changing the mechanics but the general goal of the changes is to help improve her mobility and enable her to better react to the faster pace of 5v5. What are the goals of her mini rework and what can we expect?. Question: A while ago you announced some “meaty changes” for Symmetra. You can check the rest of Q&A below, which touches on Symmetra’s upcoming changes, development concerns and more. There are significant enough gameplay differences between console players using gamepads with aim assist, PC and console players using gamepads without aim assist, and PC players using mice and keyboards that we also don’t allow PC and console players together in competitive play. We have no current plans to enable aim assist for console or players who are playing in parties with PC players. Will console get aim assist in overwatch 2 when playing with pc players? my console friends don’t have that much fun when playing in pc lobbies because of the lack of aim assist EDIT: clarified below as well that OW1 credits come with you to OW2, but our new virtual currency will be the main currency, and there will be things in OW2 that will not be purchasable with those OW1 creditsįor those hoping to see aim assist for console players implemented when playing on PC with PC party members, Blizzard has dashed any hope of that and explained their reasoning as well. We are not transitioning loot boxes into Overwatch 2, and ahead of launch, any unopened loot boxes will be automatically opened with your account receiving all the contents directly. To give you a quick answer now though, those existing currencies (credits, OWL tokens, and competitive points) will come with you into Overwatch 2. We’ll share a more detailed explanation on all of these topics before Overwatch 2 goes live in October. What will happen to lootboxes and the current currencies… once Overwatch 2 goes live? There’s also two members from the community team answering questions too: